Writing Your Own Toy Compiler Using Flex, Bison and LLVM
About Writing Your Own Toy Compiler Using Flex, Bison and LLVM:
From the author:
"I’ve always been interested in compilers and languages, but interest only gets you so far. A lot of the concepts of compiler design can easily go way over most programmers’ heads, even the intelligent ones. Needless to say, I’ve tried, without much success, to write a small toy language/compiler before. I’d usually get caught up at the semantic parsing stage. And again, needless to say, this post is mostly inspired by my latest attempt, though this one has been much more successful (so far).
Fortunately over the last few years I’ve been involved in some projects that helped give me perspective and experience on what’s really involved in building a compiler. The other thing I’ve been lucky to have in my corner this time is the help of LLVM, a tool which I’m hardly qualified to talk too much about, but it’s been quite handy in implementing most of the business end (read: complex aspects) of my toy compiler."
"I’ve always been interested in compilers and languages, but interest only gets you so far. A lot of the concepts of compiler design can easily go way over most programmers’ heads, even the intelligent ones. Needless to say, I’ve tried, without much success, to write a small toy language/compiler before. I’d usually get caught up at the semantic parsing stage. And again, needless to say, this post is mostly inspired by my latest attempt, though this one has been much more successful (so far).
Fortunately over the last few years I’ve been involved in some projects that helped give me perspective and experience on what’s really involved in building a compiler. The other thing I’ve been lucky to have in my corner this time is the help of LLVM, a tool which I’m hardly qualified to talk too much about, but it’s been quite handy in implementing most of the business end (read: complex aspects) of my toy compiler."